THE PREMISE
Business continues after everything else changes.
Apoca-Mart takes place in a world that has learned to keep moving under unusual circumstances. People still need things. Systems still need to function. Someone still has to unlock the doors.
The rest of the story will be introduced through finished art, approved screenshots, and playable material rather than revealing unfinished ideas too early.
DEVELOPMENT FOCUS
What is being built.
- An original setting, story, and cast developed for Apoca-Mart.
- A handcrafted pixel-art presentation with a separate graphic identity for menus, branding, and promotional work.
- Gameplay and interactive systems implemented in Unity.
- A playable vertical slice before broad promises about scope or release timing.
- Public screenshots, videos, and a demonstration trailer only when they accurately represent the game.