Key artwork / title banner

AN ORIGINAL MODOTO STUDIOS GAME

APOCA-MART

The world changed. The doors still open.

Apoca-Mart is an original game actively being built at Modoto Studios. The complete premise, systems, and story are staying under wraps while the first playable foundation is assembled.

CURRENTLY IN DEVELOPMENT

FIRST LOOK

Media will appear here as development reaches public milestones.

THE PREMISE

Business continues after everything else changes.

Apoca-Mart takes place in a world that has learned to keep moving under unusual circumstances. People still need things. Systems still need to function. Someone still has to unlock the doors.

The rest of the story will be introduced through finished art, approved screenshots, and playable material rather than revealing unfinished ideas too early.

DEVELOPMENT FOCUS

What is being built.

  • An original setting, story, and cast developed for Apoca-Mart.
  • A handcrafted pixel-art presentation with a separate graphic identity for menus, branding, and promotional work.
  • Gameplay and interactive systems implemented in Unity.
  • A playable vertical slice before broad promises about scope or release timing.
  • Public screenshots, videos, and a demonstration trailer only when they accurately represent the game.

NOW RECRUITING

A small production crew. No unnecessary hierarchy.

The project currently needs the people doing the actual art and implementation. Scope, compensation, ownership, credit, deadlines, and whether the relationship is employment or independent contract work will be agreed in writing before any work begins.

01

Graphic Artist

Branding, interface graphics, title treatments, promotional layouts, and other non-pixel visual assets that create a consistent identity for the game.

02

Pixel Artist

Characters, environments, props, animation, and production-ready pixel assets created to an agreed scale, palette, and file structure.

03

Unity Engineer

Implementation of gameplay systems, tools, UI behavior, physics, performance work, and reliable integration of approved art and design requirements.

Interested in working on Apoca-Mart?

Send a short introduction, the role you are interested in, availability, location/time zone, portfolio or code samples, and your expected compensation.

Apply at gaming@modotostudios.com

FUTURE SUPPORT

Donation page inactive.

A support option may be added after the project has public material, clear development milestones, written terms, and an honest explanation of how funds will be used.